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AAAI
2000
13 years 6 months ago
Defining and Using Ideal Teammate and Opponent Agent Models
A common challenge for agents in multiagent systems is trying to predict what other agents are going to do in the future. Such knowledge can help an agent determine which of its c...
Peter Stone, Patrick Riley, Manuela M. Veloso
ICRA
2010
IEEE
215views Robotics» more  ICRA 2010»
13 years 3 months ago
Moving game theoretical patrolling strategies from theory to practice: An USARSim simulation
— Game theoretical approaches have been recently used to develop patrolling strategies for mobile robots. The idea is that the patroller and the intruder play a game, whose outco...
Francesco Amigoni, Nicola Basilico, Nicola Gatti, ...
ATAL
2007
Springer
13 years 10 months ago
Policy recognition for multi-player tactical scenarios
This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
Gita Sukthankar, Katia P. Sycara
ICRA
2006
IEEE
130views Robotics» more  ICRA 2006»
13 years 10 months ago
Mathematical Foundation for Hormone-inspired Control for Self-reconfigurable Robotic Systems
– In this paper, we present a general mathematical foundation of hormone-inspired control for the selfreconfigurable robotic system. Problem considered here is the lack of a math...
Feili Hou, Wei-Min Shen
ICRA
2009
IEEE
259views Robotics» more  ICRA 2009»
13 years 11 months ago
Constructing action set from basis functions for reinforcement learning of robot control
Abstract— Continuous action sets are used in many reinforcement learning (RL) applications in robot control since the control input is continuous. However, discrete action sets a...
Akihiko Yamaguchi, Jun Takamatsu, Tsukasa Ogasawar...