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» Software Pipelined Execution of Stream Programs on GPUs
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EGH
2005
Springer
13 years 11 months ago
Fully procedural graphics
The growing application of user-defined programs within graphics processing units (GPUs) has transformed the fixed-function display pipeline into a largely programmable pipeline...
Turner Whitted, James T. Kajiya
FCCM
2008
IEEE
212views VLSI» more  FCCM 2008»
14 years 12 hour ago
Map-reduce as a Programming Model for Custom Computing Machines
The map-reduce model requires users to express their problem in terms of a map function that processes single records in a stream, and a reduce function that merges all mapped out...
Jackson H. C. Yeung, C. C. Tsang, Kuen Hung Tsoi, ...
CASES
2007
ACM
13 years 9 months ago
Hierarchical coarse-grained stream compilation for software defined radio
Software Defined Radio (SDR) is an emerging embedded domain where the physical layer of wireless protocols is implemented in software rather than the traditional application speci...
Yuan Lin, Manjunath Kudlur, Scott A. Mahlke, Trevo...
ASPLOS
2009
ACM
14 years 6 months ago
Understanding software approaches for GPGPU reliability
Even though graphics processors (GPUs) are becoming increasingly popular for general purpose computing, current (and likely near future) generations of GPUs do not provide hardwar...
Martin Dimitrov, Mike Mantor, Huiyang Zhou
CASES
2009
ACM
13 years 3 months ago
Mapping stream programs onto heterogeneous multiprocessor systems
This paper presents a partitioning and allocation algorithm for an iterative stream compiler, targeting heterogeneous multiprocessors with constrained distributed memory and any c...
Paul M. Carpenter, Alex Ramírez, Eduard Ayg...