Mobile devices are increasingly relied on but are used in contexts that put them at risk of physical damage, loss or theft. We consider a fault-tolerance approach that exploits sp...
A gestural text entry method for mobile is presented. Unlike most mobile phone text entry methods, which rely on repeatedly pressing buttons, our gestural method uses an isometric...
We introduce the notion of empty alternation by investigating alternating automata which are restricted to empty their storage except for a logarithmically space-bounded tape befor...
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
A fundamental vision driving pervasive computing research is access to personal and shared data anywhere at anytime. In many ways, this vision is close to being realized. Wireless...