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» Strategy Learning for a Team in Adversary Environments
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ROBOCUP
2001
Springer
96views Robotics» more  ROBOCUP 2001»
13 years 9 months ago
Strategy Learning for a Team in Adversary Environments
Team strategy acquisition is one of the most important issues of multiagent systems, especially in an adversary environment. RoboCup has been providing such an environment for AI a...
Yasutake Takahashi, Takashi Tamura, Minoru Asada
ICRA
2003
IEEE
111views Robotics» more  ICRA 2003»
13 years 10 months ago
Multi-robot team response to a multi-robot opponent team
Adversarial multi-robot problems, where teams of robots compete with one another, require the development of approaches that span all levels of control and integrate algorithms ra...
James Bruce, Michael H. Bowling, Brett Browning, M...
ALT
2010
Springer
13 years 6 months ago
Optimal Online Prediction in Adversarial Environments
: In many prediction problems, including those that arise in computer security and computational finance, the process generating the data is best modeled as an adversary with whom ...
Peter L. Bartlett
AGENTS
1999
Springer
13 years 9 months ago
Team-Partitioned, Opaque-Transition Reinforcement Learning
In this paper, we present a novel multi-agent learning paradigm called team-partitioned, opaque-transition reinforcement learning (TPOT-RL). TPOT-RL introduces the concept of usin...
Peter Stone, Manuela M. Veloso
ATAL
2010
Springer
13 years 6 months ago
Deception in networks of mobile sensing agents
Recent studies have investigated how a team of mobile sensors can cope with real world constraints, such as uncertainty in the reward functions, dynamically appearing and disappea...
Viliam Lisý, Roie Zivan, Katia P. Sycara, M...