Mobile Augmented Reality System (MARS) based elearning environments equip a learner with a mobile wearable see-through display that interacts with training/learning software. MARS...
Mobile computing technologies and social software have given new challenges to technology-enhanced learning. Simple e-learning system personalization, adaptation and authoring beco...
This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination of...
—This paper addresses context issues in pervasive mobile computing and presents a semantic context model to support location based cooperative mobile applications. In this paper,...
Pervasive computing promises to revolutionize computing, empower mobile users, and enhance mobility, customizability and adaptability of computing environments. Intrinsic to the n...
Jalal Al-Muhtadi, Raquel L. Hill, Roy H. Campbell,...