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» T2D: Generating Dialogues Between Virtual Agents Automatical...
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ATAL
2010
Springer
13 years 6 months ago
Capturing and generating social behavior with the restaurant game
The Restaurant Game demonstrates an end-to-end system that captures and generates social behavior for virtual agents. Over 15,000 people have played The Restaurant Game, and we ha...
Jeff Orkin, Deb K. Roy
ICWSM
2009
13 years 3 months ago
From Generating to Mining: Automatically Scripting Conversations Using Existing Online Sources
Hearing people argue opposing sides of an issue can be a useful way to understand the topic; however, these debates or conversations often don't exist. Unfortunately, generat...
Nathan D. Nichols, Lisa M. Gandy, Kristian J. Hamm...
ATAL
2009
Springer
13 years 11 months ago
Increasing the expressiveness of virtual agents: autonomous generation of speech and gesture for spatial description tasks
Embodied conversational agents are required to be able to express themselves convincingly and autonomously. Based on an empirial study on spatial descriptions of landmarks in dire...
Kirsten Bergmann, Stefan Kopp
AGI
2008
13 years 6 months ago
An Integrative Methodology for Teaching Embodied Non-Linguistic Agents, Applied to Virtual Animals in Second Life
A teaching methodology called Imitative-Reinforcement-Corrective (IRC) learning is described, and proposed as a general approach for teaching embodied non-linguistic AGI systems. I...
Ben Goertzel, Cassio Pennachin, Nil Geisweiller, M...
ATAL
2008
Springer
13 years 7 months ago
Continual collaborative planning for mixed-initiative action and interaction
Multiagent environments are often highly dynamic and only partially observable which makes deliberative action planning computationally hard. In many such environments, however, a...
Michael Brenner