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CHI
2003
ACM
14 years 5 months ago
Take it to the next stage: the roles of role playing in the design process
Using role play at every stage of the design process has been a vital tool for IDEO in working with clients and users. With the dual properties of bringing participants into the m...
Kristian T. Simsarian
CHI
2004
ACM
14 years 5 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
CHI
2006
ACM
14 years 5 months ago
A role for haptics in mobile interaction: initial design using a handheld tactile display prototype
Mobile interaction can potentially be enhanced with welldesigned haptic control and display. However, advances have been limited by a vicious cycle whereby inadequate haptic techn...
Jérôme Pasquero, Joseph Luk, Karon E....
ICALT
2008
IEEE
13 years 11 months ago
The Role of Emotions in the Design of Personalized Educational Systems
Research on modelling affect and on interfaces adaptation based on affective factors has matured considerably over the past several years, so that designers of educational product...
Zacharias Lekkas, Nikos Tsianos, Panagiotis German...
KBS
2000
59views more  KBS 2000»
13 years 4 months ago
Hands-on representations in a two-dimensional space for early stages of design
In design, problem analysis is as important as solution synthesis. Strategic knowledge is required not only for constructing a solution but also for framing a problem. While exter...
Yasuhiro Yamamoto, Kumiyo Nakakoji, Shingo Takada