Using role play at every stage of the design process has been a vital tool for IDEO in working with clients and users. With the dual properties of bringing participants into the m...
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Mobile interaction can potentially be enhanced with welldesigned haptic control and display. However, advances have been limited by a vicious cycle whereby inadequate haptic techn...
Research on modelling affect and on interfaces adaptation based on affective factors has matured considerably over the past several years, so that designers of educational product...
In design, problem analysis is as important as solution synthesis. Strategic knowledge is required not only for constructing a solution but also for framing a problem. While exter...