Software engineering researchers have long been interested in where and why bugs occur in code, and in predicting where they might turn up next. Historical bug-occurence data has ...
Christian Bird, Adrian Bachmann, Eirik Aune, John ...
Over the last twenty years, the open source community has provided more and more software on which the world’s High Performance Computing (HPC) systems depend for performance ...
Jack Dongarra, Peter H. Beckman, Terry Moore, Patr...
ion. First described in RFC 707,1 with implementation approaches and details later provided by Andrew Birrell and Bruce Nelson,2 RPC has influenced distributed systems research and...
Shared-memory multi-threaded programming is inherently more difficult than single-threaded programming. The main source of complexity is that, the threads of an application can in...
This paper introduces a programming interface called PARRAY (or Parallelizing ARRAYs) that supports system-level succinct programming for heterogeneous parallel systems like GPU c...