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» The art and science of game programming
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EVOW
2009
Springer
14 years 9 days ago
Evolving Simple Art-Based Games
Evolutionary art has a long and distinguished history, and genetic programming is one of only a handful of AI techniques which is used in graphic design and the visual arts. A rece...
Simon Colton, Cameron Browne
CE
2010
146views more  CE 2010»
13 years 2 months ago
Computer-game construction: A gender-neutral attractor to Computing Science
: Enrollment in Computing Science university programs is at a dangerously low level. A major reason for this is the general lack of interest in Computing Science by females. In thi...
Mike Carbonaro, Duane Szafron, Maria Cutumisu, Jon...
SIGCSE
2009
ACM
140views Education» more  SIGCSE 2009»
14 years 6 months ago
Engagement: gaming throughout the curriculum
This paper considers how gaming has been infused into the computing curriculum of institutions in the United States. To increase motivation of students and improve retention, many...
Briana B. Morrison, Jon A. Preston
AAAI
2007
13 years 7 months ago
Fluxplayer: A Successful General Game Player
General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
Stephan Schiffel, Michael Thielscher