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CORR
2010
Springer
115views Education» more  CORR 2010»
13 years 4 months ago
The complexity of solving reachability games using value and strategy iteration
Concurrent reachability games is a class of games heavily studied by the computer science community, in particular by the formal methods community. Two standard algorithms for app...
Kristoffer Arnsfelt Hansen, Rasmus Ibsen-Jensen, P...
ICALP
2007
Springer
13 years 11 months ago
Reachability-Time Games on Timed Automata
d Abstract) Marcin Jurdzi´nski and Ashutosh Trivedi Department of Computer Science, University of Warwick, UK In a reachability-time game, players Min and Max choose moves so that...
Marcin Jurdzinski, Ashutosh Trivedi
SIGECOM
2005
ACM
97views ECommerce» more  SIGECOM 2005»
13 years 10 months ago
Complexity of (iterated) dominance
We study various computational aspects of solving games using dominance and iterated dominance. We first study both strict and weak dominance (not iterated), and show that checki...
Vincent Conitzer, Tuomas Sandholm
AI
2008
Springer
13 years 5 months ago
Reachability analysis of uncertain systems using bounded-parameter Markov decision processes
Verification of reachability properties for probabilistic systems is usually based on variants of Markov processes. Current methods assume an exact model of the dynamic behavior a...
Di Wu, Xenofon D. Koutsoukos
CORR
2011
Springer
172views Education» more  CORR 2011»
12 years 11 months ago
Improving Strategies via SMT Solving
We consider the problem of computing numerical invariants of programs by abstract interpretation. Our method eschews two traditional sources of imprecision: (i) the use of widenin...
Thomas Martin Gawlitza, David Monniaux