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HRI
2009
ACM
13 years 11 months ago
The oz of wizard: simulating the human for interaction research
The Wizard of Oz experiment method has a long tradition of acceptance and use within the field of human-robot interaction. The community has traditionally downplayed the importanc...
Aaron Steinfeld, Odest Chadwicke Jenkins, Brian Sc...
CHI
2005
ACM
14 years 5 months ago
Wizard of Oz interfaces for mixed reality applications
One important tool for developing complex interactive applications is "Wizard of Oz" (WOz) simulation. WOz simulation allows design concepts, content and partially compl...
Steven Dow, Jaemin Lee, Christopher Oezbek, Blair ...
CHI
2006
ACM
14 years 5 months ago
Design and experimental analysis of continuous location tracking techniques for Wizard of Oz testing
Wizard of Oz (WOz) testing has shown promise as an effective way to test location-enhanced applications. However, it is challenging to conduct a location-based WOz test because of...
Yang Li, Evan Welbourne, James A. Landay
ACMACE
2007
ACM
13 years 8 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
HRI
2010
ACM
13 years 11 months ago
Exploring interruption in HRI using wizard of oz
—We are interested in exploring how robots controlled using Wizard of Oz (WoO) should interrupt humans in various social settings. While there is considerable work on interruptio...
Paul Saulnier, Ehud Sharlin, Saul Greenberg