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IIE
2008
112views more  IIE 2008»
13 years 5 months ago
Towards a Blended Learning Model for Teaching and Learning Computer Programming: A Case Study
Blended learning is becoming an attractive model in higher education as new innovative information technologies are becoming increasingly available. However, just blending face-to-...
Said Hadjerrouit
ICWL
2007
Springer
13 years 11 months ago
Web-Based Logging of Classroom Teaching Activities for Blended Learning
Nowadays, eLearning has been adapted in all educational institutes, starting from kindergartens, primary schools, high schools, to the universities. Teachers are encouraged to use ...
Joseph Fong
SIGCSE
2010
ACM
187views Education» more  SIGCSE 2010»
13 years 10 months ago
Game-themed programming assignments for faculty: a case study
Despite the proven success of using computer video games as a context for teaching introductory programming (CS1/2) courses, barriers including the lack of adoptable materials, re...
Cinnamon Hillyard, Robin Angotti, Michael Panitz, ...
PERCOM
2005
ACM
14 years 4 months ago
Modeling Context-Aware e-Learning Scenarios
In the last decade, e-learning has been introduced to a variety of blended learning scenarios, such as life-long learning, University lectures, and game-based learning. In all the...
Michael Derntl, Karin Anna Hummel
WSC
2001
13 years 6 months ago
Teaching manufacturing systems simulation in a computer aided teaching studio
A computer aided teaching studio provides a unique environment for teaching an introductory simulation course to manufacturing engineers. Each meeting can consist of an appropriat...
Charles R. Standridge