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» V-Clip: Fast and Robust Polyhedral Collision Detection
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AMDO
2006
Springer
13 years 8 months ago
Collision Detection Trough Deconstruction of Articulated Objects
Abstract. Many applications in computer graphics require fast and robust collision detection algorithms. The problem of simulating motion in an articulated chain has been well stud...
Roberto Therón, Vidal Moreno, Belén ...
ICRA
2006
IEEE
131views Robotics» more  ICRA 2006»
13 years 11 months ago
Proximity Queries between Convex Objects: an Interior Point Approach for Implicit Surfaces
— This paper presents an interior point approach to exact distance computation between convex objects represented as intersections of implicit surfaces. Exact distance computatio...
Nilanjan Chakraborty, Jufeng Peng, Srinivas Akella...
ICRA
2006
IEEE
137views Robotics» more  ICRA 2006»
13 years 11 months ago
Fast C-obstacle Query Computation for Motion Planning
— The configuration space of a robot is partitioned into free space and C-obstacle space. Most of the prior work in collision detection and motion planning algorithms is targete...
Liangjun Zhang, Young J. Kim, Gokul Varadhan, Dine...
VW
2000
Springer
107views Virtual Reality» more  VW 2000»
13 years 8 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
AAAI
1997
13 years 6 months ago
The "Inverse Hollywood Problem": From Video to Scripts and Storyboards via Causal Analysis
We address the problem of visually detecting causal events and tting them together into a coherent story of the action witnessed by the camera. We show that this can be done by re...
Matthew Brand