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GRAPHICSINTERFACE
2008
13 years 7 months ago
Single-pass GPU solid voxelization for real-time applications
In this paper, we present a single-pass technique to voxelize the interior of watertight 3D models with high resolution grids in realtime during a single rendering pass. Further, ...
Elmar Eisemann, Xavier Décoret

Publication
1301views
14 years 5 months ago
Markovian Tracking-by-Detection from a Single, Uncalibrated Camera
We present an algorithm for multi-person tracking-bydetection in a particle filtering framework. To address the unreliability of current state-of-the-art object detectors, our a...
Michael D. Breitenstein, Fabian Reichlin, Bastian ...

Publication
353views
13 years 6 months ago
Online Multi-Person Tracking-by-Detection from a Single, Uncalibrated Camera
In this paper, we address the problem of automatically detecting and tracking a variable number of persons in complex scenes using a monocular, potentially moving, uncalibrated ca...
Michael D. Breitenstein, Fabian Reichlin, Bastian ...
TSMC
2010
13 years 14 days ago
Dual Gait Generative Models for Human Motion Estimation From a Single Camera
This paper presents a general gait representation framework for video-based human motion estimation. Specifically, we want to estimate the kinematics of an unknown gait from image ...
Xin Zhang, Guoliang Fan
ICIP
2003
IEEE
14 years 7 months ago
Optimal framework for low bit-rate block coders
Block coders are among the most common compression tools available for still images and video sequences. Their low computational complexity along with their good performance make ...
Yaakov Tsaig, Michael Elad, Gene H. Golub, Peyman ...