Sciweavers

129 search results - page 25 / 26
» Video-Based Motion Capturing for Skeleton-Based 3D Models
Sort
View
SIGGRAPH
2000
ACM
13 years 9 months ago
The EMOTE model for effort and shape
Human movements include limb gestures and postural attitude. Although many computer animation researchers have studied these classes of movements, procedurally generated movements...
Diane M. Chi, Monica Costa, Liwei Zhao, Norman I. ...
PR
2008
328views more  PR 2008»
13 years 5 months ago
Activity based surveillance video content modelling
This paper tackles the problem of surveillance video content modelling. Given a set of surveillance videos, the aims of our work are twofold: firstly a continuous video is segment...
Tao Xiang, Shaogang Gong
EUROGRAPHICS
2010
Eurographics
14 years 8 days ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
SIGGRAPH
1999
ACM
13 years 9 months ago
Rendering with Concentric Mosaics
This paper presents a novel 3D plenoptic function, which we call concentric mosaics. We constrain camera motion to planar concentric circles, and create concentric mosaics using a...
Heung-Yeung Shum, Li-wei He
ECCV
2006
Springer
14 years 7 months ago
Tracking Dynamic Near-Regular Texture Under Occlusion and Rapid Movements
We present a dynamic near-regular texture (NRT) tracking algorithm nested in a lattice-based Markov-Random-Field (MRF) model of a 3D spatiotemporal space. One basic observation use...
Wen-Chieh Lin, Yanxi Liu