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SIGGRAPH
2010
ACM
13 years 9 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
AFRICACRYPT
2009
Springer
13 years 3 months ago
Efficient Acceleration of Asymmetric Cryptography on Graphics Hardware
Graphics processing units (GPU) are increasingly being used for general purpose computing. We present implementations of large integer modular exponentiation, the core of public-ke...
Owen Harrison, John Waldron
SIGMOD
2007
ACM
196views Database» more  SIGMOD 2007»
14 years 5 months ago
GPUQP: query co-processing using graphics processors
We present GPUQP, a relational query engine that employs both CPUs and GPUs (Graphics Processing Units) for in-memory query co-processing. GPUs are commodity processors traditiona...
Rui Fang, Bingsheng He, Mian Lu, Ke Yang, Naga K. ...
EGH
2005
Springer
13 years 11 months ago
Fully procedural graphics
The growing application of user-defined programs within graphics processing units (GPUs) has transformed the fixed-function display pipeline into a largely programmable pipeline...
Turner Whitted, James T. Kajiya
ASPLOS
2011
ACM
12 years 9 months ago
Sponge: portable stream programming on graphics engines
Graphics processing units (GPUs) provide a low cost platform for accelerating high performance computations. The introduction of new programming languages, such as CUDA and OpenCL...
Amir Hormati, Mehrzad Samadi, Mark Woh, Trevor N. ...