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CGF
2008
140views more  CGF 2008»
13 years 5 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
CGF
2008
201views more  CGF 2008»
13 years 5 months ago
Fluid in Video: Augmenting Real Video with Simulated Fluids
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sa...
CGF
2008
142views more  CGF 2008»
13 years 5 months ago
Visualizing Genome Expression and Regulatory Network Dynamics in Genomic and Metabolic Context
DNA microarrays are used to measure the expression levels of thousands of genes simultaneously. In a time series experiment, the gene expressions are measured as a function of tim...
Michel A. Westenberg, Sacha A. F. T. van Hijum, Os...
CGF
2008
156views more  CGF 2008»
13 years 5 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...
CGF
2008
100views more  CGF 2008»
13 years 5 months ago
Density Displays for Data Stream Monitoring
In many business applications, large data workloads such as sales figures or process performance measures need to be monitored in real-time. The data analysts want to catch proble...
Ming C. Hao, Daniel A. Keim, Umeshwar Dayal, Danie...