Sciweavers

19 search results - page 2 / 4
» cvgip 2006
Sort
View
CVGIP
2006
87views more  CVGIP 2006»
13 years 5 months ago
Swirling-sweepers: Constant-volume modeling
Swirling-sweepers is a new method for modeling shapes while preserving volume. The artist describes a deformation by dragging a point along a path. The method is independent of th...
Alexis Angelidis, Marie-Paule Cani, Geoff Wyvill, ...
CVGIP
2006
96views more  CVGIP 2006»
13 years 5 months ago
Video motion analysis for the synthesis of dynamic cues and Futurist art
This paper presents new methods for stylising video to produce cartoon motion emphasis cues and modern art. Specifically, we introduce "dynamic cues" as a class of motio...
John P. Collomosse, Peter M. Hall
CVGIP
2006
123views more  CVGIP 2006»
13 years 5 months ago
Modeling hairy plants
The appearance of computer generated plants has improved significantly due to recent advances in both modeling and rendering. In this paper we describe a system that further impro...
Martin Fuhrer, Henrik Wann Jensen, Przemyslaw Prus...
CVGIP
2006
121views more  CVGIP 2006»
13 years 5 months ago
Tetrahedral and hexahedral invertible finite elements
We review an algorithm for the finite element simulation of elastoplastic solids which is capable of robustly and efficiently handling arbitrarily large deformation. In fact, the ...
Geoffrey Irving, Joseph Teran, Ronald Fedkiw
CVGIP
2006
106views more  CVGIP 2006»
13 years 5 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee