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DIGRA
2005
Springer
13 years 11 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
DIGRA
2005
Springer
13 years 11 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
HIPEAC
2005
Springer
13 years 11 months ago
Dynamic Evolution of Congestion Trees: Analysis and Impact on Switch Architecture
Abstract. Designers of large parallel computers and clusters are becoming increasingly concerned with the cost and power consumption of the interconnection network. A simple way to...
Pedro Javier García, Jose Flich, José...
AIEDU
2005
144views more  AIEDU 2005»
13 years 5 months ago
An Algebra Subsystem for Diagnosing Students' Input in a Physics Tutoring System
To help a student in an introductory physics course do quantitative homework problems, an intelligent tutoring system must determine information of an algebraic nature. This paper...
Joel A. Shapiro
TCS
2008
13 years 5 months ago
Setting port numbers for fast graph exploration
We consider the problem of periodic graph exploration by a finite automaton in which an automaton with a constant number of states has to explore all unknown anonymous graphs of a...
David Ilcinkas