Sciweavers

18 search results - page 2 / 4
» isss 1996
Sort
View
ISSS
1996
IEEE
119views Hardware» more  ISSS 1996»
13 years 8 months ago
A Codesign Experiment in Acoustic Echo Cancellation: GMDFa
Laurent Freund, Michel Israël, Fréd&ea...
ISSS
1996
IEEE
116views Hardware» more  ISSS 1996»
13 years 8 months ago
A Constructive Method for Exploiting Code Motion
In this paper we address a resource
Luiz C. V. dos Santos, Marc J. M. Heijligers, C. A...
ISSS
1996
IEEE
129views Hardware» more  ISSS 1996»
13 years 8 months ago
Hardware/Software Partitioning with Iterative Improvement Heuristics
The paper presents two heuristics for hardware/software partitioning of system level specifications. The main objective is to achieve performance optimization with a limited hardw...
Petru Eles, Zebo Peng, Krzysztof Kuchcinski, Alex ...
ISSS
1996
IEEE
87views Hardware» more  ISSS 1996»
13 years 8 months ago
Breakpoints and Breakpoint Detection in Source Level Emulation
In this paper we discuss, what breakpoints in Source Level Emulationa are, how we can work with them and how we have to change the cicuit generated by high level synthesis to do s...
Gernot Koch, Udo Kebschull, Wolfgang Rosenstiel
ISSS
1996
IEEE
125views Hardware» more  ISSS 1996»
13 years 8 months ago
Size-Constrained Code Placement for Cache Miss Rate Reduction
In design of an embedded system with a cache, it is important to minimize the cache miss rate to reduce the power consumption as well as to improvethe performance of the system. W...
Hiroyuki Tomiyama, Hiroto Yasuura