Sciweavers

AFRIGRAPH
2010
ACM
13 years 9 months ago
Dynamic load balancing of Lattice Boltzmann free-surface fluid animations
We investigate the use of dynamic load balancing for more efficient parallel Lattice Boltzmann Method (LBM) Free Surface simulations. Our aim is to produce highly detailed fluid ...
Ashley Reid, James E. Gain, Michelle Kuttel
GRAPHITE
2007
ACM
13 years 9 months ago
Anna Ursyn
This review tells about the International Conference on Information Visualization that is held annually in London, England. Themes selected from the Conference Proceedings are foc...
Anna Ursyn
AFRIGRAPH
2009
ACM
13 years 10 months ago
Using an implicit min/max KD-tree for doing efficient terrain line of sight calculations
The generation of accurate Line of Sight (LOS) visibility information consumes significant resources in large scale synthetic environments such as many-on-many serious games and b...
Bernardt Duvenhage
AFRIGRAPH
2009
ACM
13 years 10 months ago
Analytic simplification of animated characters
Traditionally, levels of detail (LOD) for animated characters are computed from a single pose. Later techniques refined this approach by considering a set of sample poses and eval...
Bruce Merry, Patrick Marais, James E. Gain
AFRIGRAPH
2007
ACM
13 years 10 months ago
Processing of volumetric data by slice- and process-based streaming
Andrej Varchola, Anton Vasko, Viliam Solcany, Leon...
AFRIGRAPH
2007
ACM
13 years 10 months ago
A comparison of linear skinning techniques for character animation
David Jacka, Ashley Reid, Bruce Merry, James E. Ga...
AFRIGRAPH
2007
ACM
13 years 10 months ago
Efficient editing of aged object textures
Real objects present an enormous amount of detail, including aging effects. Artists need an intuitive control when they iteratively review and redesign their work to achieve a spe...
Olivier Clément, Jocelyn Benoit, Eric Paque...
AFRIGRAPH
2007
ACM
13 years 10 months ago
Generic computation of bulletin boards into geometric kernels
Nowadays, many commercial CAD systems are built on proprietary geometric kernels which provide an API containing a set of high level geometric operations (boolean operations, slot...
Mehdi Baba-ali, David Marcheix, Xavier Skapin, Yve...
AFRIGRAPH
2010
ACM
13 years 10 months ago
Exploring the use of glossy light volumes for interactive global illumination
From the literature, it is known that backward polygon beam tracing and other light volume methods are well suited to gather path coherency from specular scattering surfaces. This...
Bernardt Duvenhage, Kadi Bouatouch, Derrick G. Kou...
AFRIGRAPH
2010
ACM
13 years 10 months ago
Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation
Image registration forms the basis of many computer vision tasks. The Lucas-Kanade image registration algorithm is known to efficiently solve the sub-problem of rigid image regis...
Bernardt Duvenhage, J. P. Delport, Jason de Villie...