Sciweavers

VR
2008
IEEE
129views Virtual Reality» more  VR 2008»
13 years 11 months ago
A Mixed Reality Approach for Merging Abstract and Concrete Knowledge
John Quarles, Samsun (Sem) Lampotang, Ira Fischler...
VR
2008
IEEE
128views Virtual Reality» more  VR 2008»
13 years 11 months ago
GVT: a platform to create virtual environments for procedural training
The use of Virtual Environments for Training is strongly stimulated by important needs for training on sensitive equipments. Yet, developing such an application is often done with...
Stéphanie Gerbaud, Nicolas Mollet, Franck G...
VR
2008
IEEE
287views Virtual Reality» more  VR 2008»
13 years 11 months ago
3D Virtual Haptic Cone for Intuitive Vehicle Motion Control
B. Horan, Zoran Najdovski, Saeid Nahavandi
VR
2008
IEEE
110views Virtual Reality» more  VR 2008»
13 years 11 months ago
Transparent Cockpit: Visual Assistance System for Vehicle Using Retro-reflective Projection Technology
Camera / Camera For safety and operability of drivers while operating a vehicle, it is very important to obtain a wide field of vision. However, the space available for setting up...
Takumi Yoshida, Kensei Jo, Kouta Minamizawa, Hidea...
VR
2008
IEEE
138views Virtual Reality» more  VR 2008»
13 years 11 months ago
Assessing the Effects of Orientation and Device on 3D Positioning
We present two studies to assess which physical factors of various input devices influence 3D object movement tasks. In particular, we evaluate the factors that seem to make the m...
Robert J. Teather, Wolfgang Stürzlinger
VR
2008
IEEE
103views Virtual Reality» more  VR 2008»
13 years 11 months ago
VFire: Virtual Fire in Realistic Environments
The destructive capacity of wildfires and the dangers and limitations associated with observing actual wildfires has led researchers to develop mathematical models in order to b...
Roger V. Hoang, Joseph D. Mahsman, David T. Brown,...
VR
2008
IEEE
113views Virtual Reality» more  VR 2008»
13 years 11 months ago
Mobile Group Dynamics in Large-Scale Collaborative Virtual Environments
We have developed techniques called Mobile Group Dynamics (MGDs), which help groups of people to work together while they travel around large-scale virtual environments. MGDs expl...
Trevor J. Dodds, Roy A. Ruddle
VR
2008
IEEE
129views Virtual Reality» more  VR 2008»
13 years 11 months ago
Redgraph: Navigating Semantic Web Networks using Virtual Reality
Harry Halpin, David J. Zielinski, Rachael Brady, G...
VR
2008
IEEE
142views Virtual Reality» more  VR 2008»
13 years 11 months ago
IPSViz: An After-Action Review Tool for Human-Virtual Human Experiences
This paper proposes after-action review (AAR) with Human-Virtual human (H-VH) experiences. H-VH experiences are seeing increased use in training for real-world, H-H experiences. T...
Andrew Raij, Benjamin Lok
VR
2008
IEEE
163views Virtual Reality» more  VR 2008»
13 years 11 months ago
HOG on a WIM
This paper presents a new interaction metaphor for mixed space collaboration: HOG on a WIM. Hand of God (HOG) on a World in Miniature (WIM) is the first collaborative WIM. It ena...
Aaron Stafford, Wayne Piekarski, Bruce H. Thomas