Sciweavers

CG
2006
Springer
13 years 5 months ago
Melting and flowing in multiphase environment
This paper presents a method to simulate the melting and flowing phenomena with different materials in multiple phases. In such a multiphase environment, solid objects are melted ...
Ye Zhao, Lujin Wang, Feng Qiu, Arie E. Kaufman, Kl...
CG
2006
Springer
13 years 5 months ago
G-Strokes: A Concept for Simplifying Line Stylization
In most previous NPR line rendering systems, geometric properties have been directly used to extract and stylize certain edges. However, this approach is bound to a tight stylizat...
Tobias Isenberg, Angela Brennecke
CG
2006
Springer
13 years 5 months ago
Model-based user interface adaptation
Most work on model-based cross-platform user interface development is based on an assumption that the user interfaces on the different platforms should be as similar as possible. M...
Erik G. Nilsson, Jacqueline Floch, Svein O. Hallst...
CG
2006
Springer
13 years 5 months ago
Function-based shape modelling extension of the Virtual Reality Modelling Language
In this paper we propose a new approach to web visualisation with VRML based on a function-based shape modelling, which unifies different types of mathematical functions in order ...
Qi Liu, Alexei Sourin
CG
2006
Springer
13 years 5 months ago
Interactive mesh deformation using equality-constrained least squares
Mesh deformation techniques that preserve the differential properties have been intensively studied. In this paper, we propose an equality-constrained least squares approach for s...
H. Masuda, Y. Yoshioka, Y. Furukawa
CG
2006
Springer
13 years 5 months ago
Constrained diffusion-limited aggregation in 3 dimensions
Diffusion Limited Aggregation (DLA) has usually been studied in 2 dimensions as a model of fractal growth processes such as river networks, plant branching, frost on glass, electr...
Paul D. Bourke
CG
2006
Springer
13 years 5 months ago
Supporting content scheduling on situated public displays
There is increasing interest in creating networks of situated public displays that offer novel forms of interaction and rich media content
Oliver Storz, Adrian Friday, Nigel Davies
CG
2006
Springer
13 years 5 months ago
A survey of the marching cubes algorithm
A survey of the development of the marching cubes algorithm [W. Lorensen, H. Cline, Marching cubes: a high resolution 3D surface construction algorithm. Computer Graphics 1987; 21...
Timothy S. Newman, Hong Yi
CG
2006
Springer
13 years 5 months ago
Facial animation based on context-dependent visemes
This paper presents a novel approach for the generation of realistic speech synchronized 3D facial animation that copes with anticipatory and perseveratory coarticulation. The met...
José Mario De Martino, Léo Pini Maga...
CG
2006
Springer
13 years 5 months ago
Semantic modeling for ancient architecture of digital heritage
Yong Liu, Congfu Xu, Zhigeng Pan, Yunhe Pan