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CHI
2007
ACM
13 years 5 months ago
The validity of a virtual human experience for interpersonal skills education
Any new tool introduced for education needs to be validated. We developed a virtual human experience called the Virtual Objective Structured Clinical Examination (VOSCE). In the V...
Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scot...
CHI
2007
ACM
13 years 7 months ago
The tilt cursor: enhancing stimulus-response compatibility by providing 3d orientation cue of pen
In order to improve stimulus-response compatibility of touchpad in pen-based user interface, we present the tilt cursor, i.e. a cursor dynamically reshapes itself to providing the...
Feng Tian, Xiang Ao, Hongan Wang, Vidya Setlur, Gu...
CHI
2007
ACM
13 years 7 months ago
"Get real!": what's wrong with hci prototyping and how can we fix it?
A prototype of computing technology--as a means to evaluate and communicate a good idea--is often an essential step towards useful, shipping products and towards a deeper understa...
William Jones, Jared M. Spool, Jonathan Grudin, Vi...
CHI
2007
ACM
13 years 7 months ago
An exploratory study of input configuration and group process in a negotiation task using a large display
This paper reports on an exploratory study of the effects of input configuration on group behavior and performance in a collaborative task performed by a collocated group using a ...
Jeremy P. Birnholtz, Tovi Grossman, Clarissa Mak, ...
CHI
2007
ACM
13 years 7 months ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
CHI
2007
ACM
13 years 7 months ago
The sound of touch
David Merrill, Hayes Raffle
CHI
2007
ACM
13 years 7 months ago
Fast-tracking product innovation
This paper describes the coming-of-age of an analytical application that was built using agile development processes, tightly interlinked with an iterative user experience methodo...
Daniela K. Busse
CHI
2007
ACM
13 years 7 months ago
Longitudinal study of continuous non-speech operated mouse pointer
This paper reports a longitudinal study of a non-speech input-controlled continuous cursor control system: Whistling User Interface (U3I). This study combines quantitative (target...
Adam J. Sporka, Sri Hastuti Kurniawan, Murni Mahmu...
CHI
2007
ACM
13 years 7 months ago
Education, entertainment and authenticity: lessons learned from designing an interactive exhibit about medieval music
In this paper we describe the design experience gathered from creating an interactive exhibit about medieval music. This system was designed as an educational exhibit that relies ...
Marius Wolf, Eric Lee, Jan Borchers