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CHI
2008
ACM
14 years 5 months ago
Conversation pivots and double pivots
Many sites on the web offer collaborative databases that catalog items such as bands, events, products, or software modules. Conversation pivots allow readers to navigate from pag...
Daniel Xiaodan Zhou, Nathan Oostendorp, Michael He...
CHI
2008
ACM
14 years 5 months ago
Experience sampling for building predictive user models: a comparative study
Experience sampling has been employed for decades to collect assessments of subjects' intentions, needs, and affective states. In recent years, investigators have employed au...
Ashish Kapoor, Eric Horvitz
CHI
2008
ACM
14 years 5 months ago
The cost of interrupted work: more speed and stress
We performed an empirical study to investigate whether the context of interruptions makes a difference. We found that context does not make a difference but surprisingly, people c...
Gloria Mark, Daniela Gudith, Ulrich Klocke
CHI
2008
ACM
14 years 5 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
CHI
2008
ACM
14 years 5 months ago
Results from deploying a participation incentive mechanism within the enterprise
Success and sustainability of social networking sites is highly dependent on user participation. To encourage contribution to an opt-in social networking site designed for employe...
Rosta Farzan, Joan Morris DiMicco, David R. Millen...
CHI
2008
ACM
14 years 5 months ago
Emotion rating from short blog texts
Being able to automatically perceive a variety of emotions from text alone has potentially important applications in CMC and HCI that range from identifying mood from online posts...
Alastair J. Gill, Darren Gergle, Robert M. French,...
CHI
2008
ACM
14 years 5 months ago
On the benefits of confidence visualization in speech recognition
In a typical speech dictation interface, the recognizer's bestguess is displayed as normal, unannotated text. This ignores potentially useful information about the recognizer...
Keith Vertanen, Per Ola Kristensson
CHI
2008
ACM
14 years 5 months ago
The see-Puck: a platform for exploring human-robot relationships
We present the see-Puck, a round display module that extends an open robot platform, the e-Puck. It holds 148 LEDs (light emitting diodes) to enable the presentation of eye-catchi...
Mattias Jacobsson, Johan Bodin, Lars Erik Holmquis...
CHI
2008
ACM
14 years 5 months ago
Query suggestions for mobile search: understanding usage patterns
Entering search terms on mobile phones is a time consuming and cumbersome task. In this paper, we explore the usage patterns of query entry interfaces that display suggestions. Ou...
Maryam Kamvar, Shumeet Baluja
CHI
2008
ACM
14 years 5 months ago
WallCology: designing interaction affordances for learner engagement in authentic science inquiry
The broadening array of technologies available to support the design of classroom activity has the potential to reshape science learning in schools. This paper presents a ubiquito...
Brenda López Silva, Brian Uphoff, Darshan B...