: Design patterns have been developed to cope with the vast space of possible different designs within object-oriented systems. One of those classic patterns is the Visitor Pattern...
Design patterns have been recently concerned in the multi-agent community for the design of systems with decentralized coordination. In this paper we present a design pattern for d...
The role of design patterns in forward engineering is well known, also if it's not easy to use them, since large experience is needed. Different approaches and tools have bee...
When building Hypermedia/Web Applications, (different) designers are often faced with the same problems over and over again. Those recurring problems soon yield elegant solutions,...
Current systems used in education follow a consistent design pattern, one that is not supportive of lifelong learning or personalization, is asymmetric in terms of user capability,...
Scott Wilson, Oleg Liber, Mark Johnson, Phillip Be...
A common belief is that software designs decay as systems evolve. This research examines the extent to which software designs actually decay by studying the aging of design patter...
Component-based software development has proven effective for systems implementation in well-understood application domains, but is still insufficient for the creation of reusable...
Many reverse-engineering tools have been developed to detract representations from source code. Yet, most of these tools completely ignore recovery of the all-important rationale ...
We introduce an object-oriented design pattern called Twin that allows us to model multiple inheritance in programming languages that do not support this feature (e.g. Java, Modula...
A suitable software architecture –for example in the area of distributed application– can be composed of known-to-work solutions. These are also known as design patterns. Howev...