Sciweavers

CG
2004
Springer
13 years 4 months ago
User interface development for interactive television: extending a commercial DTV platform to the virtual channel API
We explore the generation of interactive computer graphics at digital set-top boxes in place of the fixed graphics that were embedded to the television video before the broadcast....
Konstantinos Chorianopoulos, Diomidis Spinellis
TOG
2008
115views more  TOG 2008»
13 years 4 months ago
Animating developable surfaces using nonconforming elements
We present a new discretization for the physics-based animation of developable surfaces. Constrained to not deform at all in-plane but free to bend out-of-plane, these are an exce...
Elliot English, Robert Bridson
JEI
2006
162views more  JEI 2006»
13 years 4 months ago
Markovian segmentation and parameter estimation on graphics hardware
In this paper, we show how Markovian strategies used to solve well-known segmentation problems such as motion estimation, motion detection, motion segmentation, stereovision, and c...
Pierre-Marc Jodoin, Max Mignotte
CG
2008
Springer
13 years 5 months ago
Barycentric coordinates computation in homogeneous coordinates
Homogeneous coordinates are often used in computer graphics and computer vision applications especially for the representation of geometric transformations. The homogeneous coordi...
Václav Skala
VRML
2010
ACM
13 years 5 months ago
Remote scientific visualization of progressive 3D meshes with X3D
This paper presents a framework, integrated into the X3D file format, for the streaming of 3D content in the context of remote scientific visualization; a progressive mesh compres...
Adrien Maglo, Ho Lee, Guillaume Lavoué, Chr...
AIIA
1991
Springer
13 years 8 months ago
Knowledge-Based Media Coordination in Intelligent User Interfaces
Multimodal interfaces combining, e.g., natural language and graphics take advantage of both the individual strength of each communication mode and the fact that several modes can ...
Wolfgang Wahlster, Elisabeth André, Winfrie...
SIGGRAPH
1994
ACM
13 years 9 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman
MICRO
1999
IEEE
100views Hardware» more  MICRO 1999»
13 years 9 months ago
A Superscalar 3D Graphics Engine
3D graphics performance is increasing faster than any other computing application. Almost all PC systems now include 3D graphics accelerators for games, CAD, or visualization appl...
Andrew Wolfe, Derek B. Noonburg
SSIAI
2002
IEEE
13 years 9 months ago
Tuning JPEG2000 Image Compression for Graphics Regions
The new image compression standard, JPEG2000, provides higher compression rates for the same visual quality for grayscale and color images than JPEG. JPEG2000 is being adopted for...
Serene Banerjee, Brian L. Evans
MICRO
2002
IEEE
109views Hardware» more  MICRO 2002»
13 years 9 months ago
Using modern graphics architectures for general-purpose computing: a framework and analysis
Recently, graphics hardware architectures have begun to emphasize versatility, offering rich new ways to programmatically reconfigure the graphics pipeline. In this paper, we exp...
Chris J. Thompson, Sahngyun Hahn, Mark Oskin