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IPPS
2006
IEEE

Bio-sequence database scanning on a GPU

13 years 10 months ago
Bio-sequence database scanning on a GPU
Protein sequences with unknown functionality are often compared to a set of known sequences to detect functional similarities. Efficient dynamic programming algorithms exist for this problem, however current solutions still require significant scan times. These scan time requirements are likely to become even more severe due to the rapid growth in the size of these databases. In this paper, we present a new approach to bio-sequence database scanning using computer graphics hardware to gain high performance at low cost. To derive an efficient mapping onto this type of architecture, we have reformulated the SmithWaterman dynamic programming algorithm in terms of computer graphics primitives. Our OpenGL implementation achieves a speedup of approximately sixteen on a high-end graphics card over available straightforward and optimized CPU Smith-Waterman implementations.
Weiguo Liu, Bertil Schmidt, Gerrit Voss, Adrian Sc
Added 12 Jun 2010
Updated 12 Jun 2010
Type Conference
Year 2006
Where IPPS
Authors Weiguo Liu, Bertil Schmidt, Gerrit Voss, Adrian Schröder, Wolfgang Müller-Wittig
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