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SGP
2007

A streaming algorithm for surface reconstruction

13 years 6 months ago
A streaming algorithm for surface reconstruction
We present a streaming algorithm for reconstructing closed surfaces from large non-uniform point sets based on a geometric convection technique. Assuming that the sample points are organized into slices stacked along one coordinate axis, a triangle mesh can be efficiently reconstructed in a streamable layout with a controlled memory footprint. Our algorithm associates a streaming 3D Delaunay triangulation data-structure with a multilayer version of the geometric convection algorithm. Our method can process millions of sample points at the rate of 50k points per minute with 350 MB of main memory. Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling
Rémi Allègre, Raphaëlle Chaine,
Added 30 Sep 2010
Updated 30 Sep 2010
Type Conference
Year 2007
Where SGP
Authors Rémi Allègre, Raphaëlle Chaine, Samir Akkouche
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