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AAAI
2006

Using Anticipation to Create Believable Behaviour

13 years 5 months ago
Using Anticipation to Create Believable Behaviour
Although anticipation is an important part of creating believable behaviour, it has had but a secondary role in the field of life-like characters. In this paper, we show how a simple anticipatory mechanism can be used to control the behaviour of a synthetic character implemented as a software agent, without disrupting the user's suspension of disbelief. We describe the emotivector, an anticipatory mechanism coupled with a sensor, that: (1) uses the history of the sensor to anticipate the next sensor state; (2) interprets the mismatch between the prediction and the sensed value, by computing its attention grabbing potential and associating a basic qualitative sensation with the signal; (3) sends its interpretation along with the signal. When a signal from the sensor reaches the processing module of the agent, it carries recommendations such as: "you should seriously take this signal into consideration, as it is much better than we had expected" or "just forget about...
Carlos Martinho, Ana Paiva
Added 30 Oct 2010
Updated 30 Oct 2010
Type Conference
Year 2006
Where AAAI
Authors Carlos Martinho, Ana Paiva
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