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2009
ACM

A game controller based on multiple sensors

13 years 11 months ago
A game controller based on multiple sensors
A digital game is normally controlled by hand. Playing such a game requires only minimum hand movements. Rather than being easy and comfortable, this game controller is designed to be physically taxing for the players. It consists of several sensors, which makes a game more lively and forces the users to be more physically active. By using different mapping methods, one game can be played in several ways. The statistics gathered from the experiments show that even though the quality of control on the chosen fighting game is not as high as with a normal joystick, the developed controller is still preferred by most of the participants. It induces much more movement than a normal joystick. Keywords Human-Computer Interaction, Game Controller
Dapeng Zhang 0002, Zhongjie Cai, Kefei Chen, Bernh
Added 27 May 2010
Updated 27 May 2010
Type Conference
Year 2009
Where ACMACE
Authors Dapeng Zhang 0002, Zhongjie Cai, Kefei Chen, Bernhard Nebel
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