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SI3D
2010
ACM

A real-time screened-Poisson solver for interactive surface editing

10 years 3 months ago
A real-time screened-Poisson solver for interactive surface editing
We present a novel framework for editing geometric detail. Drawing on previous work in image- and geometry-processing, we show that the frequency-space filtering performed in mesh smoothing and sharpening can be formulated as the solution to a Poisson-like system of equations. Using this observation, we design an interactive system that supports both global and local modulation of surface detail, expressing the position of vertices on the edited geometry as the solution to a large linear system of equations.
Ming Chuang, Michael M. Kazhdan
Added 14 Aug 2010
Updated 14 Aug 2010
Type Conference
Year 2010
Where SI3D
Authors Ming Chuang, Michael M. Kazhdan
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