Sciweavers

4 search results - page 1 / 1
» A real-time screened-Poisson solver for interactive surface ...
Sort
View
SI3D
2010
ACM
13 years 8 months ago
A real-time screened-Poisson solver for interactive surface editing
We present a novel framework for editing geometric detail. Drawing on previous work in image- and geometry-processing, we show that the frequency-space filtering performed in mes...
Ming Chuang, Michael M. Kazhdan
CGF
2005
159views more  CGF 2005»
13 years 4 months ago
Real-Time Shape Editing using Radial Basis Functions
Current surface-based methods for interactive freeform editing of high resolution 3D models are very powerful, but at the same time require a certain minimum tessellation or sampl...
Mario Botsch, Leif Kobbelt
DATE
2010
IEEE
184views Hardware» more  DATE 2010»
13 years 10 months ago
Parallel subdivision surface rendering and animation on the Cell BE processor
—Subdivision Surfaces provide a compact way to describe a smooth surface using a mesh model. They are widely used in 3D animation and nearly all modern modeling programs support ...
R. Grottesi, S. Morigi, Martino Ruggiero, Luca Ben...
CGF
2011
12 years 8 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...