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» Critical Motions in Euclidean Structure from Motion
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IJVR
2008
208views more  IJVR 2008»
13 years 3 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
VR
2011
IEEE
171views Virtual Reality» more  VR 2011»
12 years 8 months ago
Leveraging change blindness for redirection in virtual environments
We present change blindness redirection, a novel technique for allowing the user to walk through an immersive virtual environment that is considerably larger than the available ph...
Evan A. Suma, Seth Clark, David M. Krum, Samantha ...
IROS
2007
IEEE
198views Robotics» more  IROS 2007»
13 years 11 months ago
Cooperation of heterogeneous, autonomous robots: A case study of humanoid and wheeled robots
Abstract— In this paper we present a case study of cooperation of a strongly heterogeneous robot team, composed of a highly articulated humanoid robot and a wheeled robot with la...
Jutta Kiener, Oskar von Stryk
ICRA
2010
IEEE
158views Robotics» more  ICRA 2010»
13 years 3 months ago
Real-time monocular SLAM: Why filter?
Abstract— While the most accurate solution to off-line structure from motion (SFM) problems is undoubtedly to extract as much correspondence information as possible and perform g...
Hauke Strasdat, J. M. M. Montiel, Andrew J. Daviso...