GRID environments are privileged targets for computation-intensive problem solving in areas from weather forecasting to seismic analysis. Mainly composed by commodity hardware, th...
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose
a standard ray tracing algorithm into several data-parallel stages tha...
In this article a scheduling method is presented which is capable of allocating supplementary resources during scheduling. This makes it very suitable in synthesis strategies base...
Marc J. M. Heijligers, L. J. M. Cluitmans, Jochen ...
With the advent of system-on-a-chip design, many application specific integrated circuits (ASICs) now require multiple design clocks that operate asynchronously to each other. This...
We describe an architecture for coping with latency and asynchrony of multisensory events in interactive virtual environments. We propose to decompose multisensory interactions in...