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IPPS
2006
IEEE
13 years 11 months ago
GPU-ABiSort: optimal parallel sorting on stream architectures
In this paper, we present a novel approach for parallel sorting on stream processing architectures. It is based on adaptive bitonic sorting. For sorting n values utilizing p strea...
Alexander Greß, Gabriel Zachmann
EUROGRAPHICS
2010
Eurographics
14 years 1 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
IPPS
2010
IEEE
13 years 3 months ago
Highly scalable parallel sorting
Sorting is a commonly used process with a wide breadth of applications in the high performance computing field. Early research in parallel processing has provided us with comprehen...
Edgar Solomonik, Laxmikant V. Kalé
EUROPAR
2008
Springer
13 years 7 months ago
Optimized Pipelined Parallel Merge Sort on the Cell BE
Chip multiprocessors designed for streaming applications such as Cell BE offer impressive peak performance but suffer from limited bandwidth to offchip main memory. As the number o...
Jörg Keller, Christoph W. Kessler
VLDB
2007
ACM
121views Database» more  VLDB 2007»
13 years 11 months ago
CellSort: High Performance Sorting on the Cell Processor
In this paper we describe the design and implementation of CellSort − a high performance distributed sort algorithm for the Cell processor. We design CellSort as a distributed b...
Bugra Gedik, Rajesh Bordawekar, Philip S. Yu