We present Shimon, an interactive improvisational robotic marimba player, developed for research in Robotic Musicianship. The robot listens to a human musician and continuously ada...
— This paper presents a beat-counting robot that can count musical beats aloud, i.e., speak “one, two, three, four, one, two, ...” along music, while listening to music by us...
The paper presents our approach for human-machine interaction with an anthropomorphic mechanical percussionist that can listen to live players, analyze perceptual musical aspects ...
Abstract— The MUSIC algorithm (MUltiple SIgnal Classification) is a well-known high-resolution method to sound source localization. However, as it is essentially narrowband, sev...
— This paper proposes a method to model the modification of upper body motion of dance performance based on the speed of played music. When we observed structured dance motion p...