We consider the problem of grasping novel objects in cluttered environments. If a full 3-d model of the scene were available, one could use the model to estimate the stability and...
— In this paper, we address the problem of automatic grasp generation for robotic hands where experience and shape primitives are used in synergy so to provide a basis not only f...
— This paper presents a vision based method for grasp classification. It is developed as part of a Programming by Demonstration (PbD) system for which recognition of objects and...
For reaching to and grasping of an object, visual information about the object must be transformed into motor or postural commands for the arm and hand. In this paper, we present a...
We describe the results of a set of evolutionary experiments in which a simulated robotic arm provided with a two-fingered hand has to reach and grasp objects with different shape...