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GEM
2008
13 years 6 months ago
Evaluating a Parallel Evolutionary Algorithm on the Chess Endgame Problem
Classifying the endgame positions in Chess can be challenging for humans and is known to be a difficult task in machine learning. An evolutionary algorithm would seem to be the ide...
Wayne Iba, Kelsey Marshman, Benjamin Fisk
ASPDAC
2005
ACM
98views Hardware» more  ASPDAC 2005»
13 years 7 months ago
Online hardware/software partitioning in networked embedded systems
Abstract— Today’s embedded systems are typically distributed and more often confronted with timevarying demands. Existing methodologies that optimize the partitioning of comput...
Thilo Streichert, Christian Haubelt, Jürgen T...
ASPDAC
2010
ACM
637views Hardware» more  ASPDAC 2010»
13 years 3 months ago
A new graph-theoretic, multi-objective layout decomposition framework for double patterning lithography
As Double Patterning Lithography(DPL) becomes the leading candidate for sub-30nm lithography process, we need a fast and lithography friendly decomposition framework. In this pape...
Jae-Seok Yang, Katrina Lu, Minsik Cho, Kun Yuan, D...
ISPD
2005
ACM
188views Hardware» more  ISPD 2005»
13 years 11 months ago
A semi-persistent clustering technique for VLSI circuit placement
Placement is a critical component of today's physical synthesis flow with tremendous impact on the final performance of VLSI designs. However, it accounts for a significant p...
Charles J. Alpert, Andrew B. Kahng, Gi-Joon Nam, S...
CGO
2003
IEEE
13 years 10 months ago
Adaptive Online Context-Sensitive Inlining
As current trends in software development move toward more complex object-oriented programming, inlining has become a vital optimization that provides substantial performance impr...
Kim M. Hazelwood, David Grove