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ECTEL
2006
Springer
13 years 9 months ago
Personal Learning Environments: Challenging the Dominant Design of Educational Systems
Current systems used in education follow a consistent design pattern, one that is not supportive of lifelong learning or personalization, is asymmetric in terms of user capability,...
Scott Wilson, Oleg Liber, Mark Johnson, Phillip Be...
AIIDE
2008
13 years 7 months ago
Learning to be a Bot: Reinforcement Learning in Shooter Games
This paper demonstrates the applicability of reinforcement learning for first person shooter bot artificial intelligence. Reinforcement learning is a machine learning technique wh...
Michelle McPartland, Marcus Gallagher
ICWL
2005
Springer
13 years 10 months ago
The Research of Mining Association Rules Between Personality and Behavior of Learner Under Web-Based Learning Environment
: Discovering the relationship between behavior and personality of learner in the web-based learning environment is a key to guide learners in the learning process. This paper prop...
Jin Du, Qinghua Zheng, Haifei Li, Wenbin Yuan
EDUTAINMENT
2006
Springer
13 years 9 months ago
A Theatre of Ethics and Interaction? Bertolt Brecht and Learning to Behave in First-Person Shooter Environments
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
Dan Pinchbeck
WEBI
2004
Springer
13 years 10 months ago
Adaptation and Personalization in Web-based Learning Support Systems
In order to achieve optimal efficiency in a learning process, individual learner needs his/her own personalized assistance. For a web-based open and dynamic learning environment, ...
Lisa Fan