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CGF
2006
139views more  CGF 2006»
13 years 4 months ago
Pose Controlled Physically Based Motion
In this paper we describe a new method for generating and controlling physically-realistic motion of complex articulated characters. Our goal is to create motion from scratch, whe...
Raanan Fattal, Dani Lischinski
TOG
2008
127views more  TOG 2008»
13 years 4 months ago
Animating responsive characters with dynamic constraints in near-unactuated coordinates
This paper presents a technique to enhance a kinematically controlled virtual character with a generic class of dynamic responses to small perturbations. Given an input motion seq...
Yuting Ye, C. Karen Liu
ICRA
2007
IEEE
146views Robotics» more  ICRA 2007»
13 years 11 months ago
Interactive Motion Control of Deformable Objects Using Localized Optimal Control
—In this paper we present a novel interactive method and interface techniques for controlling the behavior of physically-based simulation of deformable objects. The goal of our r...
Hongjun Jeon, Min-Hyung Choi
IROS
2006
IEEE
144views Robotics» more  IROS 2006»
13 years 11 months ago
Visual Servo Velocity and Pose Control of a Wheeled Inverted Pendulum through Partial-Feedback Linearization
— Vision-based control of wheeled vehicles is a difficult problem due to nonholonomic constraints on velocities. This is further complicated in the control of vehicles with drif...
Nicholas R. Gans, Seth Hutchinson