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CGF
2006
139views more  CGF 2006»
13 years 6 months ago
Pose Controlled Physically Based Motion
In this paper we describe a new method for generating and controlling physically-realistic motion of complex articulated characters. Our goal is to create motion from scratch, whe...
Raanan Fattal, Dani Lischinski
TOG
2008
127views more  TOG 2008»
13 years 5 months ago
Animating responsive characters with dynamic constraints in near-unactuated coordinates
This paper presents a technique to enhance a kinematically controlled virtual character with a generic class of dynamic responses to small perturbations. Given an input motion seq...
Yuting Ye, C. Karen Liu
ICRA
2007
IEEE
146views Robotics» more  ICRA 2007»
14 years 9 days ago
Interactive Motion Control of Deformable Objects Using Localized Optimal Control
—In this paper we present a novel interactive method and interface techniques for controlling the behavior of physically-based simulation of deformable objects. The goal of our r...
Hongjun Jeon, Min-Hyung Choi
IROS
2006
IEEE
144views Robotics» more  IROS 2006»
14 years 21 hour ago
Visual Servo Velocity and Pose Control of a Wheeled Inverted Pendulum through Partial-Feedback Linearization
— Vision-based control of wheeled vehicles is a difficult problem due to nonholonomic constraints on velocities. This is further complicated in the control of vehicles with drif...
Nicholas R. Gans, Seth Hutchinson