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» Standardization of Game Based Learning Design
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DIGRA
2005
Springer
13 years 10 months ago
Playful Play with Games: Linking Level Editing to Learning in Art and Design
The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
Maia Engeli
AIED
2005
Springer
13 years 10 months ago
Making Learning Design Standards Work with an Ontology of Educational Theories
In this paper, we present an ontology of educational theories their relation to learning design. This ontology takes into account learning design (LD) specifications such as OUNL-E...
Valéry Psyché, Jacqueline Bourdeau, ...
ICALT
2009
IEEE
13 years 11 months ago
A Conceptual Framework for Serious Games
A considerable number of serious games have been developed over the last ten years, with varying degrees of success. Due to a lack of clear standards and guidelines for game devel...
Amri Yusoff, Richard M. Crowder, Lester Gilbert, G...
HCI
2009
13 years 2 months ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier
ICALT
2006
IEEE
13 years 10 months ago
A Study of Design Requirements for Mobile Learning Environments
This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination of...
David Parsons, Hokyoung Ryu, Mark Cranshaw