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» Targeting Tiled Architectures in Design Exploration
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IPPS
2007
IEEE
13 years 11 months ago
Towards Optimal Multi-level Tiling for Stencil Computations
Stencil computations form the performance-critical core of many applications. Tiling and parallelization are two important optimizations to speed up stencil computations. Many til...
Lakshminarayanan Renganarayanan, Manjukumar Harthi...
TPDS
2008
89views more  TPDS 2008»
13 years 5 months ago
Power/Performance/Thermal Design-Space Exploration for Multicore Architectures
Multicore architectures have been ruling the recent microprocessor design trend. This is due to different reasons: better performance, thread-level parallelism bounds in modern app...
Matteo Monchiero, Ramon Canal, Antonio Gonzá...
IPPS
2006
IEEE
13 years 11 months ago
Exploring the design space of an optimized compiler approach for mesh-like coarse-grained reconfigurable architectures
In this paper we study the performance improvements and trade-offs derived from an optimized mapping approach applied on a parametric coarse grained reconfigurable array architect...
Grigoris Dimitroulakos, Michalis D. Galanis, Const...
CODES
2001
IEEE
13 years 9 months ago
A design framework to efficiently explore energy-delay tradeoffs
Comprehensive exploration of the design space parameters at the system-level is a crucial task to evaluate architectural tradeoffs accounting for both energy and performance const...
William Fornaciari, Donatella Sciuto, Cristina Sil...
MSE
2003
IEEE
102views Hardware» more  MSE 2003»
13 years 10 months ago
Teaching Trade-offs in System-level Design Methodologies
This paper summarizes two graduate-level class projects in EE201A/EE298 (VLSI Architectures and Design Methods) at the University of California, Los Angeles (UCLA). The purpose of...
Kazuo Sakiyama, Patrick Schaumont, David Hwang, In...