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CGF
2005
149views more  CGF 2005»
13 years 5 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
CBMS
1995
IEEE
13 years 8 months ago
Design and Implementation of a Digital Teleultrasound System for Real-Time Remote Diagnosis
We present the design and implementation of a digital image capture and distribution system that supports remote ultrasound ezaminations and, in particular, real-time diagnosis fo...
John W. Sublett, Bert J. Dempsey, Alfred C. Weaver
IPPS
1998
IEEE
13 years 9 months ago
A Configurable Computing Approach Towards Real-Time Target Tracking
Traditionally, tracking systems require dedicated hardware to handle the computational demands and input/output rates imposed by real-time video sources. An alternative presented i...
Bharadwaj Pudipeddi, A. Lynn Abbott, Peter M. Atha...
RT
2000
Springer
13 years 8 months ago
Real-Time Rendering of Densely Populated Urban Environments
Abstract. In this paper we present some preliminary results concerning a realtime visualisation system for densely populated urban environments. In order to be able to render the l...
Franco Tecchia, Yiorgos Chrysanthou
ISQED
2003
IEEE
215views Hardware» more  ISQED 2003»
13 years 10 months ago
Low-Cost and Real-Time Super-Resolution over a Video Encoder IP
This paper addresses a low-cost and real-time solution for the implementation of super-resolution (SR) algorithms over SOC (System-On-Chip) platforms in order to achieve high-qual...
Gustavo Marrero Callicó, Antonio Nú&...