Real Time embedded system designers are facing extreme challenges in underlying architectural design selection. It involves the selection of a programmable, concurrent, heterogene...
Abstract—Model-driven development has become the stateof-the-art approach for designing embedded real-time systems. heir high level of abstraction, models are easier to understan...
Wolfgang Haberl, Markus Herrmannsdoerfer, Jan Birk...
Increasing demands upon embedded systems for higher level services like networking, user interfaces and file system management, are driving growth in fully-featured operating syst...
Game and simulation development is a difficult process because there are many low level infrastructure concerns that need to be addressed. This is a barrier to development for ine...
Frederick C. Harris Jr., Leandro Basallo, Ryan E. ...
Unique challenges are present when one tries to build distributed real-time applications using standard o -the-shelf systems which are in common use but are not necessarily design...