In this paper we examine the simultaneous solution of a set of image transformations with the goal of creating a globally optimal image mosaic. We examine an alternative parameter...
This paper introduces a new model of deformable surfaces designed for animation, which we call active implicit surfaces. The underlying idea is to animate a potential field define...
Fractal functions are explored as a representation for rough data in computer graphics. Two new techniques for using fractal interpolation functions to approximate rough functions...
Displacement maps and procedural displacement shaders are a widely used approach of specifying geometric detail and increasing the visual complexity of a scene. While it is relati...
Interactive fisheye views use distortion to show both local detail and global context in the same display space. Although fisheyes allow the presentation and inspection of large d...
Digital Decor is furniture, appliances, and other small objects commonly found in homes and offices that have been augmented with computational power to extend usefulness. As suc...
Itiro Siio, Jim Rowan, Noyuri Mima, Elizabeth D. M...
The activity of spatial collaboration involves solving spatial problems related to a large, physical area. Representing this area in collaboration software is not trivial. Radar v...
Ray tracing techniques need supersampling to reduce aliasing and/or noise in the final image. Since not all the pixels in the image require the same number of rays, supersampling...