Sciweavers

GRAPHICSINTERFACE
2001
13 years 6 months ago
Novel Solver for Dynamic Surfaces
Physics-based modeling integrates dynamics and geometry. The standard methods to solve the Lagrangian equations use a direct approach in the spatial domain. Though extremely power...
Sumantro Ray, Hong Qin
GRAPHICSINTERFACE
2001
13 years 6 months ago
3D-Interaction Techniques for Planning of Oncologic Soft Tissue Operations
We discuss interaction tasks and interaction techniques for the planning of soft tissue operations as for example oncologic liver and lung surgery. We focus on techniques to explor...
Bernhard Preim, Wolf Spindler, Karl J. Oldhafer, H...
GRAPHICSINTERFACE
2001
13 years 6 months ago
Aiding Manipulation of Handwritten Mathematical Expressions through Style-Preserving Morphs
We describe a technique for enhancing a user's ability to manipulate hand-printed symbolic information by automatically improving legibility and simultaneously providing imme...
Richard Zanibbi, Kevin Novins, James Arvo, Katheri...
GRAPHICSINTERFACE
2001
13 years 6 months ago
Efficient View-dependent Rendering of Terrains
Though considerable progress has been made with the view-dependent techniques in terrain visualization, the CPU overhead still precludes their wide application in many domains. Th...
Yadong Wu, Yushu Liu, Shouyi Zhan, Chunxiao Gao
GRAPHICSINTERFACE
2001
13 years 6 months ago
Surface Aging by Impacts
We present a novel aging technique that simulates the deformation of an object caused by repetitive impacts over long periods of time. Our semi-automatic system deteriorates the s...
Eric Paquette, Pierre Poulin, George Drettakis
GRAPHICSINTERFACE
2001
13 years 6 months ago
Accelerated Splatting using a 3D Adjacency Data Structure
We introduce a new acceleration to the standard splatting volume rendering algorithm. Our method achieves full colour (32-bit), depth-sorted and shaded volume rendering significan...
Jeff Orchard, Torsten Möller
GRAPHICSINTERFACE
2001
13 years 6 months ago
Watermarking 3D Polygonal Meshes in the Mesh Spectral Domain
Digital watermarking embeds a structure called watermark into the target data, such as image and 3D polygonal models. The watermark can be used, for example, to enforce copyright ...
Ryutarou Ohbuchi, Shigeo Takahashi, Takahiko Miyaz...
GRAPHICSINTERFACE
2001
13 years 6 months ago
Characterizing Image Fusion Techniques in Stereoscopic HTDs
Stereoscopic display is fundamental to many virtual reality systems. Stereoscopic systems render two perspective views of a scene one for each eye of the user. Ideally the user�...
Zachary Wartell, Larry F. Hodges, William Ribarsky
GRAPHICSINTERFACE
2001
13 years 6 months ago
Corrosion: Simulating and Rendering
Weathering phenomena represent a topic of growing interest in computer graphics, and corrosion reactions are of great importance since they affect a large number of different fiel...
Stéphane Mérillou, Jean-Michel Disch...
GRAPHICSINTERFACE
2001
13 years 6 months ago
Tunneling for Triangle Strips in Continuous Level--of--Detail Meshes
This paper describes a method of building and maintaining a good set of triangle strips for both static and continuous level
A. James Stewart