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MICRO
2008
IEEE
136views Hardware» more  MICRO 2008»
13 years 11 months ago
Power to the people: Leveraging human physiological traits to control microprocessor frequency
Any architectural optimization aims at satisfying the end user. However, modern architectures execute with little to no knowledge about the individual user. If architectures could...
Alex Shye, Yan Pan, Benjamin Scholbrock, J. Scott ...
UIST
2009
ACM
13 years 11 months ago
A reconfigurable ferromagnetic input device
We present a novel hardware device based on ferromagnetic sensing, capable of detecting the presence, position and deformation of any ferrous object placed on or near its surface....
Jonathan Hook, Stuart Taylor, Alex Butler, Nicolas...
TEI
2009
ACM
117views Hardware» more  TEI 2009»
13 years 12 months ago
Easigami: a reconfigurable folded-sheet TUI
Easigami is a novel tangible user interface (TUI) and interactive system intended to help children to learn to fold 3D geometric forms and to explore 2D-3D transformations. We pre...
Yingdan Huang, Mark D. Gross, Ellen Yi-Luen Do, Mi...
CHI
2009
ACM
13 years 12 months ago
Gaze-controlled driving
We investigate if the gaze (point of regard) can control a remote vehicle driving on a racing track. Five different input devices (on-screen buttons, mousepointing low-cost webcam...
Martin Tall, Alexandre Alapetite, Javier San Agust...
TEI
2010
ACM
115views Hardware» more  TEI 2010»
13 years 12 months ago
The peppermill: a human-powered user interface device
A human-powered user interface device sources its power from the physical effort required to operate it. This paper describes a technique by which a geared DC motor and a simple c...
Nicolas Villar, Steve Hodges
CHI
2003
ACM
14 years 5 months ago
Investigation of subjective preferences in multiple degrees-of-freedom inputs
With the rapid proliferation of a wide range of input devices, there are many choices in designing or selecting a 6DOF input device. User perception of the devices is an important...
Sriram Subramanian, Frank Dijkstra, Bernard Champo...
CHI
2004
ACM
14 years 5 months ago
Sensing GamePad: electrostatic potential sensing for enhancing entertainment oriented interactions
This paper introduces a novel way to enhance input devices to sense a user's foot motion. By measuring the electrostatic potential of a user, this device can sense the user&#...
Jun Rekimoto, Hua Wang
CHI
2004
ACM
14 years 5 months ago
EyeDraw: a system for drawing pictures with the eyes
This paper describes the development of EyeDraw, a software system that enables children with severe motor impairments to draw pictures by just moving their eyes. EyeDraw will hel...
Anthony J. Hornof, Anna Cavender, Rob Hoselton
CHI
2008
ACM
14 years 5 months ago
Quickdraw: the impact of mobility and on-body placement on device access time
We investigate the effect of placement and user mobility on the time required to access an on-body interface. In our study, a wrist-mounted system was significantly faster to acce...
Daniel Ashbrook, James Clawson, Kent Lyons, Thad S...