Sciweavers

AIS
2007
Springer
13 years 5 months ago
Virtual meeting rooms: from observation to simulation
Much working time is spent in meetings and as a consequence meetings have become the subject of multidisciplinary research. Virtual Meeting Rooms (VMRs) are 3D virtual replicas of ...
Dennis Reidsma, Rieks op den Akker, Rutger Rienks,...
CHI
2008
ACM
13 years 6 months ago
Secrets and lies in computer-mediated interaction: theory, methods and design
The keeping of secrets and practicing of deception are commonplace in everyday social interaction. They also serve an important role in encouraging social cohesion. However, for H...
Adam N. Joinson, Jeffrey T. Hancock, Pamela Briggs
ECSCW
2001
13 years 6 months ago
Creating coherent environments for collaboration
Drawing on studies of experimental systems and everyday settings we explore the relationship between social interaction and its environment. We show how interaction is inextricably...
Christian Heath, Paul Luff, Hideaki Kuzuoka, Keiic...
APPINF
2003
13 years 6 months ago
Robotic Societies: Elements of Learning by Imitation
Imitation enables the individuals to acquire new abilities, and encourages social interaction and cultural transfer. The capability to obtain new abilities by observation represen...
Carlos Antonio Acosta Calderon, Huosheng Hu
EUMAS
2006
13 years 6 months ago
Coordinating Tasks in Agent Organizations
Abstract. Support for new forms of organization and social interaction requires understanding the influence of structure on behavior. Goal dependencies indicate some relationship b...
Virginia Dignum, Frank Dignum
AIM
2006
13 years 6 months ago
Computer-supported cooperative work - concepts and trends
: The research field Computer-Supported Cooperative Work (CSCW) is concerned with understanding social interaction and the design, development, and evaluation of technical systems ...
Michael Koch, Tom Gross
GECCO
2006
Springer
189views Optimization» more  GECCO 2006»
13 years 8 months ago
Game theory as a new paradigm for phenotype characterization of genetic algorithms
In this paper, it is presented a new way to characterize the phenotype in the context of Genetic Algorithms through the use of Game Theory as a theoretical foundation to define a ...
Otávio Noura Teixeira, Artur Noura Teixeira...
HRI
2007
ACM
13 years 9 months ago
A dancing robot for rhythmic social interaction
This paper describes a robotic system that uses dance as a form of social interaction to explore the properties and importance of rhythmic movement in general social interaction. ...
Marek P. Michalowski, Selma Sabanovic, Hideki Kozi...
ACMACE
2007
ACM
13 years 9 months ago
Understanding social interaction in world of warcraft
Research has argued that social interaction is a primary driving force for gamers to continue to play Massive Multiple Online Role Playing Games (MMORPGs). However, one recent stu...
Vivian Hsueh-hua Chen, Henry Been-Lirn Duh
ACMACE
2007
ACM
13 years 9 months ago
Purple crayon: from sketches to interactive environment
controls often required for gameplay hinder the potential for social interaction, especially in domestic settings. Purple Crayon, an interactive electronic entertainment environme...
Min Xin, Ehud Sharlin, Mario Costa Sousa, Saul Gre...